Latest article · 26 August 2026
Do readers and critics pick the same Game of the Year?
They split in 7 of 23 seasons — 6 times before 2013, once since. Cyberpunk 2077 is the readers' game of the era.
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Latest article · 26 August 2026
They split in 7 of 23 seasons — 6 times before 2013, once since. Cyberpunk 2077 is the readers' game of the era.
41 articles, newest first. The date is when the piece was published — which has nothing to do with the season it examines, so a look at 1977 may well sit above one about 2025.
Halo 2 over Half-Life 2, Mass Effect 2 over Red Dead Redemption: every season the public crowned a different game, ranked by how deep the revolt ran.
The Last of Us leads with 584 awards across 3 games — 95 series compared.
From 40 tracked awards in 2003 to 765 in 2025 — and why raw totals mislead.
Singapore backs the eventual winner only 26.9% of the time.
Family Computer/Nintendo Entertainment System took it with 61.9 million units of 83.9 million sold across 4 machines.
What an award total hides about where a game was liked.
The Elder Scrolls V: Skyrim took 55% worldwide but lost 12 of 39 countries. Every nation, region and outlet.
The Witcher 3: Wild Hunt took 58% worldwide but lost 6 of 48 countries. Every nation, region and outlet.
God of War took 51% worldwide but lost 20 of 54 countries. Every nation, region and outlet.
2007 was decided by 1 awards — a lead of 2.1%.
Dragon Age: Inquisition took 32% worldwide but lost 16 of 41 countries. Every nation, region and outlet.
PlayStation took it with 102.5 million units of 146.7 million sold across 4 machines.
Uncharted 2: Among Thieves took 51% worldwide but lost 11 of 30 countries. Every nation, region and outlet.
Uncharted 4: A Thief's End took 40% worldwide but lost 19 of 49 countries. Every nation, region and outlet.
Red Dead Redemption took 37% worldwide but lost 17 of 33 countries. Every nation, region and outlet.
The Legend of Zelda: Breath of the Wild took 57% worldwide but lost 12 of 47 countries. Every nation, region and outlet.
PlayStation 2 took it with 160.0 million units of 214.9 million sold across 4 machines.
2012: the winner took just 18.7% while 28 games won something.
Atari 2600 took it with 30.0 million units of 33.8 million sold across 2 machines.
Diehard Gamefan matched the consensus on 0% of its 13 picks.
The Elder Scrolls IV: Oblivion took 35% worldwide but lost 9 of 14 countries. Every nation, region and outlet.
Half-Life 2 took 41% worldwide but lost 2 of 11 countries. Every nation, region and outlet.
The Last of Us took 47% worldwide but lost 19 of 45 countries. Every nation, region and outlet.
Super Famicom/Super Nintendo Entertainment System took it with 49.1 million units of 82.8 million sold across 3 machines.
Fallout 3 took 31% worldwide but lost 13 of 21 countries. Every nation, region and outlet.
Nintendo Switch took it with 156.6 million units of 369.0 million sold across 5 machines.
It Takes Two took 20% worldwide but lost 30 of 48 countries. Every nation, region and outlet.
Wii took it with 101.6 million units of 273.0 million sold across 3 machines.
PlayStation 5 took it with 95.3 million units of 130.3 million sold across 2 machines.
BioShock took 28% worldwide but lost 12 of 16 countries. Every nation, region and outlet.
The Walking Dead: The Game took 19% worldwide but lost 29 of 38 countries. Every nation, region and outlet.
Magnavox Odyssey² took it with 2.0 million units of 2.0 million sold across 1 machines.
The Last of Us Part II took 50% worldwide but lost 16 of 58 countries. Every nation, region and outlet.
Resident Evil 4 took 54% worldwide but lost 7 of 13 countries. Every nation, region and outlet.
Death Stranding took 25% worldwide but lost 33 of 51 countries. Every nation, region and outlet.
Star Wars: Knights of the Old Republic took 42% worldwide but lost 3 of 6 countries. Every nation, region and outlet.
Elden Ring took 72% worldwide but lost 4 of 58 countries. Every nation, region and outlet.
Baldur's Gate 3 took 53% worldwide but lost 13 of 49 countries. Every nation, region and outlet.
Astro Bot took 36% worldwide but lost 18 of 45 countries. Every nation, region and outlet.
Clair Obscur: Expedition 33 took 71% worldwide but lost 7 of 59 countries. Every nation, region and outlet.