United States · Media outlet
4Player Network: 9 Game of the Year awards
4Player Network is a podcast from United States, founded in 2008. It appears in this database with 9 Game of the Year picks across 9 award seasons (2014–2022); its most frequent pick was Bloodborne.
In the seasons tracked at full breadth, 2 of its 9 picks went to the game that won the season overall; the most recent was Elden Ring in 2022.
Its pick furthest from the consensus was The Talos Principle in 2014, which finished No. 20 that season with 2 awards in total. Its earliest pick on record is The Talos Principle, for 2014. 1 of its 9 picks were readers' votes rather than the editors' choice.
What "2014–2022" means.
It is the first and last year this outlet appears in our award data — not necessarily its founding or closing date. An outlet may have existed longer, or simply skipped a year's award.